Naruto TCG guide
Naruto TCG Quick Cards and Priority Windows
Learn how Quick Support cards respond in a chain, and how priority alternates during a Summon, an Effect activation or an attack.
Summoning a Character, activating a Character or Leader's Activate: Main ability, and declaring an attack each open a mandatory priority window - the other player must explicitly pass (or respond) before play continues, even if they have nothing to do. On your own turn, your whole hand counts as your Support zone: a card doesn't need to already be sitting face-down in play to activate a non-Quick support ability as a response, as long as it's still your turn. On your opponent's turn, that same card has to already be face-down in the Support zone in advance.
A Quick Support card can be played from hand or the Support zone the moment a window is open, queuing on top of whatever's already there. Whoever opened the window (by summoning, activating an ability, or declaring the attack) never gets first priority in it - the other side always answers or passes first, and priority keeps alternating between activations until it resolves. Once resolved, everything queued resolves in reverse order (LIFO) - the last card activated resolves first, so a later response can undo or negate an earlier one, like a negate effect (e.g. Kakashi Hatake, Shisui Uchiha) countering whatever was queued right before it. Negate effects can't target a Leader's own Activate: Main ability, only Support/Quick activations and a field Character's own Activate: Main ability.